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Class: PhysicsBody

WebSG.PhysicsBody

A PhysicsBody is a behavior that can be added to a node to give it a physical presence in the world and interact with other physics bodies.

Table of contents

Constructors

Methods

Constructors

constructor

new PhysicsBody()

Methods

applyImpulse

applyImpulse(impulse): undefined

Applies an impulse at the center of mass of this physics body.

Parameters

NameTypeDescription
impulseArrayLike<number>The impulse to apply.

Returns

undefined

Defined in

websg.d.ts:928